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  1. Looking forward to this game, thanks for making it, and hope it's a great success. Some thoughts.... - Expanding on ideas presented above regarding sabotage. Night missions destroying supplies should be your character and party on a small tactical map where you attack some camp defenders and forge into their camp before being forced to pull back since more and more of their troops are waking up, putting on armor etc (basically "unlimited waves" of enemy troops). So chances of destroying "all" supplies in that part of the camp is slim, but theoretically possible (be it weapons, arrows, foo
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